Showing posts with label Stone Monkey. Show all posts
Showing posts with label Stone Monkey. Show all posts

Wednesday, 21 August 2013

Review - Stone Monkey by Jim Round



It's like Naruto, but worse.

...I'm not really sure I need to write any more than that for most of you, but for the benefit of those who would like to know 'why' (or for those of you who don't know what Naruto is) I suppose I'm going to have to.

Stone Monkey is an action-adventure saga drawn, written published by Jim Round. It takes heavy influence from japanese media and chinese folklore, not just from a story perspective but also in the way that the pages are structured and the characters express themselves. The problem is that it borrows too heavily from some aspects at the cost of the things an action-adventure story requires, and the overall quality of how the plot and character interactions are laid out is uncreative and painfully wooden.

The latter quality is most apparent in the writing. The job of a first volume is to start the hero off  on his journey, set up his initial challenges, introduce his companions, all of that stuff. It manages to do these things by using the narrative equivalent of shoving him out of the front door. He does something mysteriously powerful which makes mysterious people nod their heads and decide his actions for him, which he's upset about for a half-second before being given a carrot and sent on his adventuring way. He's not so much a protagonist as a plot mechanic. The world-building such as it is suffers from a very rookie story-telling problem, a good example of which would be where the main character tries to tap into his inner skill and unleashes his mysterious power, prompting his cousin to remark on how powerful his 'Dantian wave' is, a phrase asterisked with the following remark:

'Dantian wave: A wave of energy created from the dantian cinibar field.'

Oh! I see now! The Dantian Cinibar field! How foolish of me not to realize!

More seriously, the problem here is fourfold: Those who know what dantian are don't need this comment as they can guess the meaning from the context. For those who don't know what dantian are, this little comment does nothing to actually explain what just happened (Dantian are Chi focus points, if you're wondering). Thirdly, he was already talking about 'inner skill', so a fancier name for it at that point was entirely unnecessary...and along the same lines, the explanation itself was entirely unnecessary, other than to show off the author's knowledge of chinese spiritual philosophies.

It's not the only point where he does this either, with most attacks having multiple translations of the name in Mandarin, then phonetic mandarin, then english...and then others just happening without any fanfare at all. I feel as if I can see Jim Round now, rifling through his chinese-english dictionary, piecing together clever names for his attacks and giving up on the rest. It's not clever. It's obfuscating, pointless (Saying 'Kaimen' instead of 'Open') and feels entirely artificial in the way it's presented; a badly translated love-letter to the eastern media it's taken from. Particularly as the main character is called 'Buster', of all things!

Other manga actually bother to explain how these inner-energies and abilities relate to the rules of the world, building up a background for us to understand how it works and why certain things matter in relation to it. As it stands, the world and the plot of Stone Monkey seems woefully incomplete due to an over-reliance on foreshadowing without establishing why we should care about the events that are happening.

And it keeps happening. Very early on when the main character is talking with his friend about the politics of their realm in regards to him, this gets said:

Buster: But my uncle said your grandpa is on his side. What does that mean anyway?
Juno: Nevermind, look! We've arrived!

Or this gem, from one mysterious character to another after something valuable gets stolen:

Sage: Sorry, Ryo. I couldn't help you this time...You know what this means though...good luck...

The only reason it holds together at all is due to a story info-dump in the first couple of pages...which has that most hated of narrative devices in it: a prophecy. So we pretty much know how all this is going to end anyway. Great.

It's not just the plot that suffers from this paucity of innovation, the characters do too. Horribly so. Typically in a comic, if the plot is slow moving (like Gunnerkrigg Court for example) it's made up for by you caring about the characters and enjoying how they bounce off one another, their compelling dialogue and the interesting little touches of world-building that leak into such conversations. Stone Monkey doesn't have any of this. Buster, the main character, is a bad ninja who wants to get good, but that's absolutely all he is. Completely. That's all he's ever enthusiastic about...and as for a reason why? I couldn't tell you as he's too busy being an idiot, not knowing what to do in any situation and being easily placated just through the chance to get stronger. There's nothing likable or charming about him, which is a bit of a problem when this is the main character you're supposed to be rooting for.

True, it's a well-worn character building device to make an eager youngster willing to take on the world, but it'd be nice if he had a decent motivation for it...and maybe he does, but then that falls back onto the same problem as with the plot, namely that 'mystery' (which doesn't even exist thanks to that prophecy) is used as a draw in lieu of actual motivation. If they aren't two-dimensional like Buster, then they're just mysterious, like his Uncle. His friend Juno at least is neither, but then he's not really anything else; he's just 'Buster's skilled friend'. It's ticking the boxes alright, but only about half of them. There's nothing to root for and no-one appealing to attach to.

At this point I'd love to be able to salvage Stone Monkey by praising its art and its structure. I do actually like the Superflat style that Round uses in Stone Monkey, and it's all technically proficient...but on closer inspection it has glaring issues. The clothing is all traditional Japanese and Chinese garb, which wouldn't normally be a bad thing, but turns out to be a demerit when a story requires strong visual themes like this one does, marring truly expressive character visuals and making some people look very similar at first glance.

 More shocking is the loose, wasteful panelling Round employs in an attempt to generate some kind of atmosphere. I've talked a bit in previous reviews about how good use of wordless panels can help the flow of the story and this is an example where it hurts it. There's no appreciable context, emotion or reason for them, and some of the other panels are similarly wasted, feeling like either the dialogue for them is missing, or that the dialogue used in a previous panel  would be better used for the current one. Some pages are entirely unnecessary, or could be cut down to two panels of action rather than seven. A good editor would have helped out Stone Monkey a lot in this department, but I suppose that's the safety-net you go without when making Indie comics and self-publishing.


I needed that tak tak tak as much as I needed that squint.

Worst of all is how derivative this work is, of Naruto in particular. The same art-style, the same 'secret strength' main character also hated by the village, the same use of inner energies (chakra this time), the same group of two boy ninjas and one girl at the end, the existence of different ninja villages in general, the same kind of building designs, the same use of scrolls...and yet Stone Monkey manages to do worse with the same ideas. In the same span of pages in Naruto, you know the titular character's main goal in life, why he acts like he does (being a prankster as well as an energetic idiot), get a glimpse at all the other relevant protagonist characters in the story and some of their motivations, start to see some development and an explanation of how some of the world works, and had him off on a very clearly defined mission, reasons and all, whilst still managing to generate an appreciable amount of mystery to be revealed later. Plus- no prophecy.

It's an introductory arc much more accomplished in every aspect than you'll find here in Stone Monkey, which feels like it expects you to have read Naruto and other eastern things first already in order to enjoy it. A false expectation; as I have, and it doesn't make this any better. Originality, character and an editor would've though, and I sincerely hope Jim Round has found these before he rolls out Volume 2.


 Summary: It's like Naruto, but worse.